Throughout the course of your lengthy adventure inStellar Blade, you’ll come across various individuals who unfortunately lost their life in the wilds. Whether it was the grotesque Naytiba that inhabit the land or something else, these few at least leave Eve something in their place.
There are both Beta and Body cores scattered throughout the world, and obtaining three of either will grant you special. For Beta Cores, they will increase the number of Beta skill nodes that you obtain in battle to perform various actions. Most skills require two, but you’re able to bank many nodes as you hack, slash, dodge and parry enemies. For Body Cores, they do as you might expect them to do: increase Eve’s health. And not by a little, but by a significant margin, which is helpful the further you get into the campaign.

In this guide, we will go over the locations of every Beta Core we were able to find throughout the fifty+ hour-long story. Hopefully, this will allow players to upgrade Eve to her max potential and make quick work of the Alpha Naytiba.
- After you encounter the first real humanoid monsters, the paths will diverge. Take the left path near the wrecked hotel sign. This will lead to a dead end, but the first of many Beta Cores.

A surprisingly easy to miss core. After taking the tram, instead of progressing to the main campsite, head down to the left where you might be distracted by some Naytiba. In some bushes near a little tucked away area will be the next Beta core.
After the clock tower gate code puzzle, you will come across a rest stop. Instead of going up, there will be a ledge going downward and across to another platform with a couple Naytiba. At the back of the fence will be an unfortunate soul that you may have spotted earlier at the mall campsite.

One of the easier ones to find as it’s more or less along the main path. After fighting the first Corrupter, Eve will immediately come across a small mall alley. In the first restaurant “The Red Grill” you will find the fourth.
After the construction site, Eve will go down in a sewer system. After swinging across a metal pipe, there will be two paths. Down one hole is an enemy to ambush. Instead, go to the right to find your fifth Beta core.

Found all the way at the bottom right of the map, there will be a broken-down bridge with a turret. Ignore it for now and go back to the telephone and jump up behind it. There will be various platforming puzzles. Jump across and dash to the metal bar (or double jump if you have it already) and then swing to the left.
Go back down and jump across the cliff to the west. Continue down southwest until you reach a campsite. Go through the metal fence and down the rope. Here you will have to do some wall running and find the unfortunately tucked away body.

You will need double jump to reach this Beta core. Head down southeast of the solar tower to find a climbable wall. Climb up and swing across some branches until you reach a group of Naytiba guarding this Beta core.
In the wrecked train yard hanging high up, you will have to face off against some Naytiba, but the final train just before jumping across a rather daunting gap will have the first Beta core in the level.
After flooding an area, instead of progressing through the conveniently-lit up door, go to the right of it. You’ll need to swim under the water and come up for a breath of fresh air.
Shortly after the last Beta core, there will be a rest site that goes into a construction zone with a blast door. Climb up the yellow ladder or swing across the metal bar to find a room with two Naytiba and a downed individual.
Past the safe haven and inserting the fusion core, Eve will go down a long hallway to encounter a Hive Naytiba attached to the right side of the wall. It’s actually blocking an entrance to a body.
The Great Desert
From the teleport in front of the opera house, head west and you’ll find a complex with a hollowed out entrance. The Beta core is located behind the wall.
In the southern part of the map, just east of the Solar Tower will be a downed freeway. Head up and behind a car will be a slumped over human.