FBC: Firebreak is Remedy’s take on the co-op shooter genre, and setting it in the world of Control couldn’t be a smarter decision. The game runs on their proprietary engine, Northlight, and looks fantastic with excellent interiors, tons of reactivity in the environment, and detailed character models.
Now, Remedy has finally given us a look at the technical side of FBC: Firebreak’s PC version with its complete system requirements.

FBC Firebreak System Requirements
Overall, Remedy has done a good job breaking down each target preset for FBC: Firebreak and has essentially confirmed that RT is optional. Additionally, it seems that, unlike in Alan Wake 2, older GPUs like the GTX 1070 will still be able to play this game, albeit barely. However, it should be noted that games like Control and Alan Wake 2 still look really good at the lower presets, so you should expect decent visuals regardless of what settings you play at.
For most PC users, 1440p seems like a very comfortable resolution to play at, and the recommended GPU for that is the RTX 3060 with medium settings applied. The game is less demanding on the CPU side, and even at 4K, you only need something as powerful as a Ryzen 5 3600, which is really starting to show its age in modern titles.

Storage requirements are pretty low, and you only need 30 GB of free space to install FBC: Firebreak on PC. Though, like any modern AAA title, an SSD is the bare minimum. Ray-tracing is certainly more expensive, requiring an RTX 4080 at 4K, but I would honestly prefer a higher framerate in a multiplayer game any day of the week.
FBC Firebreak Release Date
FBC Firebreak is coming toPC, Xbox Series S|X, and the PS5onJune 17, 2025.
I have high hopes for FBC: Firebreak, especially on the technical side. Remedy has always delivered high-quality titles that push the visuals to their max, and it seems FBC: Firebreak will retain that quality but provide a more scalable experience since they’d want more people to experience it.

Ali Hashmi
Ali has been writing about video games for the past six years and is always on the lookout for the next indie game to obsess over and recommend to everyone in sight. When he isn’t spending an unhealthy amount of time in Slay the Spire, he’s probably trying out yet another retro-shooter or playing Dark Souls for the 50th time.
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